World of Warcraft : Battleground Changes Q&A
Lead Content Designer Cory Stockton sits down for an in-depth interview to discuss the upcoming changes to Battlegrounds. This latest interview, published on the official World of Warcraft website, goes into detail about the upcoming battleground changes in 3.2, and even delves a little bit on what we can expect with battlegrounds going forward.
On Battleground XP:
As it’s something that has been discussed at length for some time now within the community, where are we at with allowing for players to obtain experience through Player vs. Player (PvP) combat and Battlegrounds?
Cory Stockton: We plan to implement this in patch 3.2.0. We have wanted to allow players to earn experience through Battlegrounds for a long time now and it’s great to be able to finally deliver this feature to players. Experience will be granted based on honor gain from actions, not kills. For example, if you capture a flag in Warsong Hold, you would gain experience, but killing a player would not grant experience.
On the future of Battlegrounds:
What are our plans for the future of the Battleground system beyond 3.2, and where do you see non-Arena PvP game play fitting in the World of Warcraft, whether it be through the leveling process or at the endgame?
Cory Stockton: We plan to deliver more Battlegrounds to the players as often as we can. We see Battlegrounds as a very large and important part of the World of Warcraft PvP game and we would like to expand the system as much as we can. I do have a little tidbit that I can share with you guys today, though. We are planning to implement rated Battlegrounds in a future patch. We will be giving more details on this system at BlizzCon.
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