Jumpgate Evolution : Progress Report Interview
Recently, I had the opportunity to sit down and have a conversation with Hermann Peterscheck, the Lead Designer on NetDevil’s Jumpgate Evolution to get a report on the game’s progress since the last time that we spoke.
The most obvious question to start with whenever we haven’t spoken with a company for some time is to ask where the game is in terms of development cycle?
“It’s a really great time right now,” Peterscheck responded, “we’re just now getting to the point where we’re going to start announcing more external people coming into the game. We’re ramping up the internal tech for that. A lot fo the features are now at the point where we can play through them. We’ve done a lot of work, especially on making the game have a much more epic combat kind of feel to it.”
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