EVE Online : Linux Support to End
As some of you may know, I am the producer in charge of the project bringing EVE Online to the Mac and Linux operating systems. In order to achieve this aim, we are working in partnership with Transgaming Technologies, utilizing their Cider engine to allow EVE Online to run on the Mac OS and their Cedega engine to enable operation under Linux. This project went live in late 2007, and in that time we have seen the same slow, steady growth in the numbers of users of the Mac client that has characterized the growth of EVE Online throughout its history. However we have not seen any similar growth in the numbers using our Linux client.
It is for this reason that I am sorry to have to announce that from the 10th of March onwards CCP will no longer be officially supporting the Linux operating system. The low amount of users of the Linux client did not justify the degree of additional complexity that maintaining three operating systems imposed on our development and release schedules. There is the matter of maintaining the hardware infrastructure to facilitate the development work, spending man-hours on testing and diagnosing faults in the client as well as regression testing. While we did embark on this project with the aim of being one of the few MMOG’s on the market offering a game client for all of the major operating system architectures, we feel that the time and resources that were being spent on the Linux client would be better utilized in areas where more players would benefit from them.
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